senpusha:

image

FEZ is finally out on PC! I really love this game and I’d love to see more people play it so I’m going to be giving away two steam copies of this beautiful game, one will be the Soundtrack Edition and one will be the Regular ass edition.

image

What you gotta do (it ain’t much):

  • 1…

My rad friend is running a rad competition.

Enter it!

..or don’t. Whatever.

feminerds:

omelaas:

nachttour:

newvagabond:

maxistentialist:

Tweenbots by Kacie Kinzer:

Given their extreme vulnerability, the vastness of city space, the dangers posed by traffic, suspicion of terrorism, and the possibility that no one would be interested in helping a lost little robot, I initially conceived the Tweenbots as disposable creatures which were more likely to struggle and die in the city than to reach their destination. Because I built them with minimal technology, I had no way of tracking the Tweenbot’s progress, and so I set out on the first test with a video camera hidden in my purse. I placed the Tweenbot down on the sidewalk, and walked far enough away that I would not be observed as the Tweenbot––a smiling 10-inch tall cardboard missionary––bumped along towards his inevitable fate.
The results were unexpected. Over the course of the following months, throughout numerous missions, the Tweenbots were successful in rolling from their start point to their far-away destination assisted only by strangers. Every time the robot got caught under a park bench, ground futilely against a curb, or became trapped in a pothole, some passerby would always rescue it and send it toward its goal. Never once was a Tweenbot lost or damaged. Often, people would ignore the instructions to aim the Tweenbot in the “right” direction, if that direction meant sending the robot into a perilous situation. One man turned the robot back in the direction from which it had just come, saying out loud to the Tweenbot, “You can’t go that way, it’s toward the road.”
The Tweenbot’s unexpected presence in the city created an unfolding narrative that spoke not simply to the vastness of city space and to the journey of a human-assisted robot, but also to the power of a simple technological object to create a complex network powered by human intelligence and asynchronous interactions. But of more interest to me, was the fact that this ad-hoc crowdsourcing was driven primarily by human empathy for an anthropomorphized object. The journey the Tweenbots take each time they are released in the city becomes a story of people’s willingness to engage with a creature that mirrors human characteristics of vulnerability, of being lost, and of having intention without the means of achieving its goal alone. As each encounter with a helpful pedestrian takes the robot one step closer to attaining it’s destination, the significance of our random discoveries and individual actions accumulates into a story about a vast space made small by an even smaller robot.


AwwWWWWWWAHHHHHHHHHHHH.

*weeps all over the place* I have robot feelings, okay? 

Always reblog bot feels.

So many goddamn feels!

feminerds:

omelaas:

nachttour:

newvagabond:

maxistentialist:

Tweenbots by Kacie Kinzer:

Given their extreme vulnerability, the vastness of city space, the dangers posed by traffic, suspicion of terrorism, and the possibility that no one would be interested in helping a lost little robot, I initially conceived the Tweenbots as disposable creatures which were more likely to struggle and die in the city than to reach their destination. Because I built them with minimal technology, I had no way of tracking the Tweenbot’s progress, and so I set out on the first test with a video camera hidden in my purse. I placed the Tweenbot down on the sidewalk, and walked far enough away that I would not be observed as the Tweenbot––a smiling 10-inch tall cardboard missionary––bumped along towards his inevitable fate.

The results were unexpected. Over the course of the following months, throughout numerous missions, the Tweenbots were successful in rolling from their start point to their far-away destination assisted only by strangers. Every time the robot got caught under a park bench, ground futilely against a curb, or became trapped in a pothole, some passerby would always rescue it and send it toward its goal. Never once was a Tweenbot lost or damaged. Often, people would ignore the instructions to aim the Tweenbot in the “right” direction, if that direction meant sending the robot into a perilous situation. One man turned the robot back in the direction from which it had just come, saying out loud to the Tweenbot, “You can’t go that way, it’s toward the road.”

The Tweenbot’s unexpected presence in the city created an unfolding narrative that spoke not simply to the vastness of city space and to the journey of a human-assisted robot, but also to the power of a simple technological object to create a complex network powered by human intelligence and asynchronous interactions. But of more interest to me, was the fact that this ad-hoc crowdsourcing was driven primarily by human empathy for an anthropomorphized object. The journey the Tweenbots take each time they are released in the city becomes a story of people’s willingness to engage with a creature that mirrors human characteristics of vulnerability, of being lost, and of having intention without the means of achieving its goal alone. As each encounter with a helpful pedestrian takes the robot one step closer to attaining it’s destination, the significance of our random discoveries and individual actions accumulates into a story about a vast space made small by an even smaller robot.

AwwWWWWWWAHHHHHHHHHHHH.

*weeps all over the place* I have robot feelings, okay? 

Always reblog bot feels.

So many goddamn feels!

Booker Dewitt: adventures in found food.

Booker Dewitt: adventures in found food.

senpusha:

okay, im going to forgive you because you’re all not one with the nerd-ether or whatever but here is some secret insight into some obscure geek culture.

You order the glasses and then you wait a week for them to build them for you. 

I’ll tell you about them though. They have this black white crosshatch pattern up the arms that reminds me of persona. 

photos next week ok?

Too kawaii to live, too sugoi to die.

Rangers: the Bleedening
Tweet

Rangers: the Bleedening

While chatting with a friend he said that he wished Pokémon was more like Dark Souls.
Tweet

#gaming #darksouls #pokemon

While chatting with a friend he said that he wished Pokémon was more like Dark Souls.

#gaming #darksouls #pokemon

This one has been a while coming, hope you guys like it!
Tweet

#gaming #comics #zelda

This one has been a while coming, hope you guys like it!

#gaming #comics #zelda

Skyrim: Waiting

 

new comic!

modcatlove:

sanctuaryshells:

revgoomba:

this is perfect.

Derpy Comic Sans cat!

Skyrim: Conversation Etiquette

comic